Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bull Aurochs

1G · Creature — Aurochs

Trample Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. 2/1

Similar cards

Color identity:
NameManaTypeText
Yasova Dragonclaw 2GLegendary Creature — Human Warrior Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn. 4/2
Nighthowler 1BBEnchantment Creature — Horror Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards. 0/0
Falkenrath Marauders 3RRCreature — Vampire Warrior Flying, haste Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it. 2/2
Earl of Squirrel 4GGCreature — Squirrel Noble Advisor Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. 4/4
Garna, Bloodfist of Keld 1BRRLegendary Creature — Human Berserker Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. 4/3
Rabbit Battery RArtifact Creature — Equipment Rabbit Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Ohran Viper 1GGSnow Creature — Snake Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. 1/3
Frontier Explorer WCreature — Cat Scout {3}, {T}: Until end of turn, you may play one basic Plains card from outside the game. 2/1
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Batterskull 5Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
Page 559