Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bubbling Cauldron

2 · Artifact

{1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.

Similar cards

Color identity:
NameManaTypeText
Horizon Canopy Land {T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice Horizon Canopy: Draw a card.
Nurturing Peatland Land {T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice Nurturing Peatland: Draw a card.
Silent Clearing Land {T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice Silent Clearing: Draw a card.
Sunbaked Canyon Land {T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card.
Waterlogged Grove Land {T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice Waterlogged Grove: Draw a card.
Perimeter Captain WCreature — Human Soldier Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
Mire Triton 1BCreature — Zombie Merfolk Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1
Courageous Resolve 2WInstant Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Fyndhorn Druid 2GCreature — Elf Druid When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2
Page 106