Card Codex

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17 May 2024: Card library updated.

Bred for the Hunt

1GU · Enchantment

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Similar cards

Color identity:
NameManaTypeText
Change of Fortune 3RSorcery Discard your hand, then draw a card for each card you've discarded this turn.
Storm-Charged Slasher Creature — Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Lunar Rejection 1UInstant Cleave {3}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target [Wolf or Werewolf] creature to its owner's hand. Draw a card.
Spirit Link WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Vampiric Link BEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Rubblebelt Recluse 4RCreature — Ogre Berserker Rubblebelt Recluse attacks each combat if able. 6/5
Furor of the Bitten REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
Everdream 1UInstant Draw a card. Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Panic RInstant Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
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