M:tG card similarity search
2RR · Enchantment — Aura
Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
| Name | Mana | Type | Text |
|---|---|---|---|
| Illuminated Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. |
| Air Bladder | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
| Gaea's Embrace | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. |
| Stone Haven Outfitter | 1W | Creature — Kor Artificer Ally | Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card. 2/2 |
| Rammas Echor, Ancient Shield | 3W | Legendary Artifact | Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
| Revealing Wind | 2G | Instant | Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking. |
| Scuttling Sliver | 2U | Creature — Sliver Trilobite | Sliver creatures you control have "{2}: Untap this creature." 2/2 |
| Jokulmorder | 4UUU | Creature — Leviathan | Trample Jokulmorder enters the battlefield tapped. When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. 12/12 |
| Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
| Flesh Allergy | 2BB | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses life equal to the number of creatures that died this turn. |