M:tG card similarity search
1W · Instant
Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Scare Tactics | B | Instant | Creatures you control get +1/+0 until end of turn. | 
| Shield Wall | 1W | Instant | Creatures you control get +0/+2 until end of turn. | 
| Solidarity | 3W | Instant | Creatures you control get +0/+5 until end of turn. | 
| Steadfastness | 1W | Sorcery | Creatures you control get +0/+3 until end of turn. | 
| Virtuous Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. | 
| Vitalizing Wind | 8G | Instant | Creatures you control get +7/+7 until end of turn. | 
| Warrior's Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. | 
| Warrior's Honor | 2W | Instant | Creatures you control get +1/+1 until end of turn. | 
| Cliffside Lookout | W | Creature — Kor Scout Ally | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1 | 
| Warhorn Blast | 4W | Instant | Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |