M:tG card similarity search
3G · Creature — Incarnation
Trample As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Unnatural Moonrise | RG | Sorcery | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Nissa, Nature's Artisan | 4GG | Legendary Planeswalker — Nissa | [+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. Loyalty 5 |
| Sunblade Elf | G | Creature — Elf Warrior | Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1 |
| Crimson Caravaneer | 2R | Creature — Human Scout | Double strike, trample Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") 1/2 |
| Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |
| Jungle Creeper | 1BG | Creature — Elemental | {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3 |
| Huatli's Snubhorn | 1W | Creature — Dinosaur | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
| Helvault | 3 | Legendary Artifact | {1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
| Echoing Equation | 3UU | Sorcery | Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary. |
| Spawning Grounds | 6GG | Enchantment — Aura | Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample." |