M:tG card similarity search
3RR · Instant
Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."
| Name | Mana | Type | Text |
|---|---|---|---|
| Alseid of Life's Bounty | W | Enchantment Creature — Nymph | Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn. 1/1 |
| Charnelhoard Wurm | 4BRG | Creature — Wurm | Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 6/6 |
| Ohran Yeti | 3R | Snow Creature — Yeti | {2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/3 |
| Purity | 3WWW | Creature — Elemental Incarnation | Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
| Leap of Faith | 2W | Instant | Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn. |
| Grand Ossuary | Plane — Ravnica | Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk. | |
| Puresteel Angel | 8 | Artifact Creature — Angel | Flying, indestructible When Puresteel Angel enters the battlefield, exile all artifacts that aren't colorless. Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem." 4/4 |
| Bane's Invoker | 1W | Creature — Human Cleric | Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2 |
| Dega Disciple | W | Creature — Human Wizard | {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1 |
| Shu Yun, the Silent Tempest | 2U | Legendary Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2 |