Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Brawl

3RR · Instant

Until end of turn, all creatures gain "{T}: This creature deals damage equal to its power to target creature."

Similar cards

Color identity:
NameManaTypeText
Gale Swooper 3WCreature — Griffin Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. 3/2
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Dungrove Elder 2GCreature — Treefolk Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. */*
Roiling Terrain 2RRSorcery Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
Mantis Engine 5Artifact Creature — Insect {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3
Niv-Mizzet, Dracogenius 2UURRLegendary Creature — Dragon Wizard Flying Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to any target. 5/5
Clambassadors 3UCreature — Clamfolk Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. 4/4
Orchard Warden 4GGCreature — Treefolk Shaman Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness. 4/6
Vito, Thorn of the Dusk Rose 2BLegendary Creature — Vampire Cleric Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3
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