M:tG card similarity search
2G · Creature — Halfling Peasant
When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Blessed Sanctuary | 3WW | Enchantment | Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. |
| Virus Beetle | 1B | Artifact Creature — Insect | When Virus Beetle enters the battlefield, each opponent discards a card. 1/1 |
| Gala Greeters | 1G | Creature — Elf Druid | Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on Gala Greeters. • Create a tapped Treasure token. • You gain 2 life. 1/1 |
| Marrow-Gnawer | 3BB | Legendary Creature — Rat Rogue | All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control. 2/3 |
| Carven Caryatid | 1GG | Creature — Spirit | Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5 |
| Goblin Morningstar | 1R | Artifact — Equipment | Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. |
| The Girl in the Fireplace | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel. |
| Earthshaker Dreadmaw | 4GG | Creature — Dinosaur | Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6 |
| Skywise Teachings | 3U | Enchantment | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. |
| Peace Strider | 4 | Artifact Creature — Construct | When Peace Strider enters the battlefield, you gain 3 life. 3/3 |