M:tG card similarity search
R · Creature — Human Soldier
Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. 2/2
| Name | Mana | Type | Text | 
|---|---|---|---|
| Young Wei Recruits | 1B | Creature — Human Soldier | Young Wei Recruits can't block. 2/2 | 
| Mogg Toady | 1R | Creature — Goblin | Mogg Toady can't attack unless you control more creatures than defending player. Mogg Toady can't block unless you control more creatures than attacking player. 2/2 | 
| Goblin Goon | 3R | Creature — Goblin Mutant | Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. 6/6 | 
| Winter Orb | 2 | Artifact | As long as Winter Orb is untapped, players can't untap more than one land during their untap steps. | 
| Yellow Scarves Cavalry | 1R | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves Cavalry can't block. 1/1 | 
| Yellow Scarves General | 3R | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Yellow Scarves General can't block. 2/2 | 
| Manta Ray | 1UU | Creature — Fish | Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3 | 
| Rising Waters | 3U | Enchantment | Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control. | 
| Dreamwinder | 3U | Creature — Serpent | Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3 | 
| Jackal Familiar | R | Creature — Jackal | Jackal Familiar can't attack or block alone. 2/2 |