M:tG card similarity search
R · Instant
Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Gust of Wind | 3U | Sorcery | This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card. |
| Blossoming Calm | W | Instant | You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
| Rattleback Apothecary | 2B | Creature — Gorgon Warlock | Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2 |
| Over the Top | 5RR | Sorcery | Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard. |
| Flicker | 1W | Sorcery | Exile target nontoken permanent, then return it to the battlefield under its owner's control. |
| Crypsis | 1U | Instant | Target creature you control gains protection from creatures your opponents control until end of turn. Untap it. |
| Esper Sojourners | WUB | Artifact Creature — Vedalken Wizard | When you cycle Esper Sojourners or it dies, you may tap or untap target permanent. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) 2/3 |
| Desperate Lunge | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life. |
| Deathlace | B | Instant | Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.) |
| Salt Road Ambushers | 3G | Creature — Dog Warrior | Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3 |