M:tG card similarity search
R · Instant
Gain control of all permanents you own. (This effect lasts indefinitely.) Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Halam Djinn | 5R | Creature — Djinn | Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common. 6/5 |
| Cram Session | 1B/G | Sorcery | You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Rainbow Knights | WW | Summon Knights | When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1 |
| Dissipation Field | 2UU | Enchantment | Whenever a permanent deals damage to you, return it to its owner's hand. |
| Hapatra's Mark | G | Instant | Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.) |
| Windborne Charge | 2WW | Sorcery | Two target creatures you control each get +2/+2 and gain flying until end of turn. |
| Weather the Storm | 1G | Instant | You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
| Angel's Mercy | 2WW | Instant | You gain 7 life. |
| Braidwood Cup | 3 | Artifact | {T}: You gain 1 life. |
| Chaplain's Blessing | W | Sorcery | You gain 5 life. |