M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Mindwhip Sliver | 2B | Creature — Sliver | All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate only as a sorcery." 2/2 |
| Frost Bite | R | Snow Instant | Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. |
| World Queller | 3WW | Creature — Avatar | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4 |
| River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |
| Archangel Elspeth | 2WW | Legendary Planeswalker — Elspeth | [+1]: Create a 1/1 white Soldier creature token with lifelink. [−2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. [−6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield. Loyalty 4 |
| Cosmic Rebirth | 1GW | Instant | Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life. |
| Glimmerpoint Stag | 2WW | Creature — Elk | Vigilance When Glimmerpoint Stag enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/3 |
| Wargate | XGWU | Sorcery | Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle. |
| Carrion Wall | 1BB | Creature — Wall | Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. 3/2 |
| Living Wall | 4 | Artifact Creature — Wall | Defender (This creature can't attack.) {1}: Regenerate Living Wall. 0/6 |