M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Earthshaker Dreadmaw | 4GG | Creature — Dinosaur | Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6 |
| Defiant Bloodlord | 5BB | Creature — Vampire | Flying Whenever you gain life, target opponent loses that much life. 4/5 |
| Selective Snare | XU | Sorcery | Return X target creatures of the creature type of your choice to their owner's hand. |
| Spy Network | U | Instant | Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order. |
| Soratami Mindsweeper | 3U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Target player mills two cards. 1/4 |
| Honden of Night's Reach | 3B | Legendary Enchantment — Shrine | At the beginning of your upkeep, target opponent discards a card for each Shrine you control. |
| Graywater's Fixer | 2BR | Creature — Lizard Mercenary | Each outlaw creature card in your graveyard has encore {X}, where X is its mana value. (Exile it and pay its encore cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 4/4 |
| See Beyond | 1U | Sorcery | Draw two cards, then shuffle a card from your hand into your library. |
| Ulvenwald Observer | 4GG | Creature — Treefolk | Whenever a creature you control with toughness 4 or greater dies, draw a card. 6/6 |
| Time Reversal | 3UU | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. |