Card Codex

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17 May 2024: Card library updated.

Braids, Conjurer Adept

2UU · Legendary Creature — Human Wizard

At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. 2/2

Similar cards

Color identity:
NameManaTypeText
Imposing Grandeur 4RSorcery Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
Dawn of the Dead 2BBBEnchantment At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Puppeteer 2UCreature — Human Wizard {U}, {T}: You may tap or untap target creature. 1/2
A-Scout the Wilderness 2GSorcery Kicker {W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Scout the Wilderness 2GSorcery Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
Now I Know My ABC's 1UUEnchantment At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game.
Dispersal Technician 4UCreature — Vedalken Artificer When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand. 3/2
Jokulhaups 4RRSorcery Destroy all artifacts, creatures, and lands. They can't be regenerated.
Pull 4B/RB/RSorcery Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
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