M:tG card similarity search
4RR · Sorcery
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
| Name | Mana | Type | Text |
|---|---|---|---|
| Selvala's Charge | 4G | Sorcery | Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card. |
| Viridian Joiner | 2G | Creature — Elf Druid | {T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2 |
| Hatchery Sliver | 1G | Creature — Sliver | Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.) 2/2 |
| Teysa of the Ghost Council | 2WB | Legendary Creature — Spirit Advisor | Starting intensity 0 When Teysa enters the battlefield, create a 1/1 white and black Spirit creature token with flying. Teysa intensifies by 1. Spirits you control get +X/+0, where X is Teysa's intensity. At the beginning of your end step, you may exile Teysa. If you do, at the beginning of your next upkeep, return Teysa to the battlefield under its owner's control and it gains haste. 0/5 |
| Dust | 3W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. |
| Syphon Soul | 2B | Sorcery | Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way. |
| Beasts of Bogardan | 4R | Creature — Beast | Protection from red Beasts of Bogardan gets +1/+1 as long as an opponent controls a nontoken white permanent. 3/3 |
| Wyll's Reversal | 2R | Instant | Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy. |
| Celebr-8000 | 5 | Artifact Creature — Clown Robot | At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible 3/3 |
| Yarus, Roar of the Old Gods | 2RG | Legendary Creature — Centaur Druid | Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up. 4/4 |