M:tG card similarity search
· Plane — Mars
At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
| Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
| Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
| Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
| Ghitu War Cry | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
| Giant Growth | G | Instant | Target creature gets +3/+3 until end of turn. |
| Howling Fury | 2B | Sorcery | Target creature gets +4/+0 until end of turn. |
| Infuriate | R | Instant | Target creature gets +3/+2 until end of turn. |
| Integrity | R/W | Instant | Target creature gets +2/+2 until end of turn. |
| Go Hog Wild | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |