Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boseiju, Who Endures

· Legendary Land

{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.

Similar cards

Color identity:
NameManaTypeText
Seeker of Insight 1UCreature — Human Wizard {T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn. 1/3
Tempted by the Oriq 1UUUSorcery For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
Lodestone Golem 4Artifact Creature — Golem Nonartifact spells cost {1} more to cast. 5/3
The Fourth Doctor 2GULegendary Creature — Time Lord Doctor You may look at the top card of your library any time. Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.) 4/4
Mishra's Workshop Land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Intruder's Inquisition BRSorcery Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Calming Licid 2WCreature — Licid {W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2
Misfortune's Gain 3WSorcery Destroy target creature. Its owner gains 4 life.
Path of Peace 3WSorcery Destroy target creature. Its owner gains 4 life.
Soulbright Flamekin 1RCreature — Elemental Shaman {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}. 2/1
Page 478