M:tG card similarity search
2W · Enchantment
When Borrowed Time enters the battlefield, exile target nonland permanent an opponent controls until Borrowed Time leaves the battlefield.
| Name | Mana | Type | Text |
|---|---|---|---|
| Silence the Believers | 2BB | Instant | Strive — This spell costs {2}{B} more to cast for each target beyond the first. Exile any number of target creatures and all Auras attached to them. |
| Filigree Angel | 5WWU | Artifact Creature — Angel | Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. 4/4 |
| Scrap Mastery | 3RR | Sorcery | Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. |
| Fleshpulper Giant | 5RR | Creature — Giant | When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less. 4/4 |
| Squad Captain | 4W | Creature — Human Soldier | Vigilance Squad Captain enters the battlefield with a +1/+1 counter on it for each other creature you control. 2/2 |
| Arms of Hadar | 3B | Sorcery | Creatures target player controls get -2/-2 until end of turn. |
| Magar of the Magic Strings | 1BR | Legendary Creature — Minotaur Performer | {1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else." 3/3 |
| Skyclave Shade | 1B | Creature — Shade | Kicker {2}{B} Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn. 3/1 |
| Consign to Dream | 2U | Instant | Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead. |
| Crypt Incursion | 2B | Instant | Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. |