M:tG card similarity search
R/WR/W · Creature — Human Wizard
{1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 2/2
Name | Mana | Type | Text |
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Wingshield Agent | 2U | Creature — Human Soldier | Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. 2/3 |
Sage of the Inward Eye | 2URW | Creature — Djinn Wizard | Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4 |
Empress Galina | 3UU | Legendary Creature — Merfolk Noble | {U}{U}, {T}: Gain control of target legendary permanent. (This effect lasts indefinitely.) 1/3 |
Sarevok, Ferocious Usurper | 3BR | Legendary Creature — Human Knight | Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
Chromanticore | WUBRG | Enchantment Creature — Manticore | Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink. 4/4 |
Duelist of Deep Faith | 1W | Creature — Phyrexian Soldier | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) As long as it's your turn, Duelist of Deep Faith has first strike. 2/2 |
Afterlife Insurance | 1W/B | Instant | Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.) |
Ritual Guardian | 2W | Creature — Human Soldier | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2 |
Ashmouth Blade | Artifact — Equipment | Equipped creature gets +3/+3 and has first strike. Equip {3} | |
No-Dachi | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |