M:tG card similarity search
2W · Instant
Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If {R} was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.
Name | Mana | Type | Text |
---|---|---|---|
Jackal Familiar | R | Creature — Jackal | Jackal Familiar can't attack or block alone. 2/2 |
Manticore | 3B | Creature — Manticore | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/1 |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
Blisterspit Gremlin | R | Creature — Gremlin | {1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent. Whenever you cast a noncreature spell, untap Blisterspit Gremlin. 1/1 |
Stalwart Speartail | 1RG | Creature — Dinosaur | Enrage — Whenever Stalwart Speartail is dealt damage, other Dinosaurs you control and Dinosaur cards in your hand and library perpetually get +1/+1. Whenever Stalwart Speartail attacks, you may pay {3}. When you do, Stalwart Speartail deals 1 damage to each creature and each planeswalker. 4/4 |
Mephitic Ooze | 4B | Creature — Ooze | Mephitic Ooze gets +1/+0 for each artifact you control. Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated. 0/5 |
Flumph | 1W | Creature — Jellyfish | Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4 |
Unnerving Assault | 2U/R | Instant | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) |
Mechanized Warfare | 1RR | Enchantment | If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
Liquid Fire | 4RR | Sorcery | As an additional cost to cast this spell, choose a number between 0 and 5. Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number. |