Card Codex

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17 May 2024: Card library updated.

Boon Satyr

1GG · Enchantment Creature — Satyr

Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2. 4/2

Similar cards

Color identity:
NameManaTypeText
Forbidden Lore 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +2/+1 until end of turn."
Verdant Field 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gets +1/+1 until end of turn."
Guardian of Pilgrims 1WCreature — Spirit Cleric When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Spidersilk Armor 2GEnchantment Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Goblin Shrine 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Slaughterhorn 2GCreature — Beast Bloodrush — {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn. 3/2
Ophidian Eye 2UEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
A-Gutter Shortcut Enchantment — Aura Enchant creature Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Shed Weakness GInstant Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
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