M:tG card similarity search
3W · Creature — Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Molting Snakeskin | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." |
Savage Silhouette | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." |
Skeletal Grimace | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." |
Trollhide | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
Dodgy Jalopy | 2G | Artifact — Vehicle | Trample Dodgy Jalopy's power is equal to the highest mana value among creatures you control. Crew 3 Scavenge {2}{G} ({2}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */5 |
Towering Gibbon | 3G | Creature — Ape | Reach Towering Gibbon's power is equal to the greatest mana value among creatures you control. */4 |
Song of Totentanz | XR | Sorcery | Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn. |
Rite of Passage | 2G | Enchantment | Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) |
Shanid, Sleepers' Scourge | 1RWB | Legendary Creature — Human Knight | Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life. 2/4 |
Tadeas, Juniper Ascendant | 2GW | Legendary Creature — Human Monk | Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. 1/3 |