M:tG card similarity search
3W · Creature — Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Pit Fight | 1R/G | Instant | Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) |
Zealot's Conviction | W | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike. |
Emrakul, the World Anew | 12 | Legendary Creature — Eldrazi | When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}. 12/12 |
Leonin Armorguard | 2GW | Creature — Cat Soldier | When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Labyrinth Raptor | BR | Creature — Nightmare Dinosaur | Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn. 2/2 |
Accessories to Murder | Artifact — Contraption | Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. | |
Hag of Mage's Doom | 2B | Creature — Hag Warlock | Warlocks you control have "Ward—Pay 2 life." 2/2 |
Mistform Sliver | 1U | Creature — Illusion Sliver | All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn." 1/1 |
Flayed Nim | 3B | Creature — Skeleton | Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2 |
Holy Frazzle-Cannon | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1} |