Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bonds of Faith

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Similar cards

Color identity:
NameManaTypeText
Yuan Shao's Infantry 3RCreature — Human Soldier Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat. 2/2
Akawalli, the Seething Tower 1BGLegendary Creature — Fungus Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3
Taoist Mystic 2GCreature — Human Mystic Taoist Mystic can't be blocked by creatures with horsemanship. 2/2
Zuberi, Golden Feather 4WLegendary Creature — Griffin Flying Other Griffin creatures get +1/+1. 3/3
Inkfathom Infiltrator U/BU/BCreature — Merfolk Rogue Inkfathom Infiltrator can't block and can't be blocked. 2/1
Alexi's Cloak 1UEnchantment — Aura Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
Zuo Ci, the Mocking Sage 1GGLegendary Creature — Human Advisor Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. 1/2
Wall of Dust 2RCreature — Wall Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. 1/4
Weapons Trainer RWCreature — Human Soldier Ally Other creatures you control get +1/+0 as long as you control an Equipment. 3/2
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
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