M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Name | Mana | Type | Text |
---|---|---|---|
Shambling Remains | 1BR | Creature — Zombie Horror | Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3 |
Dark Favor | 1B | Enchantment — Aura | Enchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1. |
Armored Galleon | 4U | Creature — Human Pirate | Armored Galleon can't attack unless defending player controls an Island. 5/4 |
Steam Frigate | 2U | Creature — Human Pirate | Steam Frigate can't attack unless defending player controls an Island. 3/3 |
Talons of Wildwood | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand. |
Court Cleric | W | Creature — Human Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Court Cleric gets +1/+1 as long as you control an Ajani planeswalker. 1/1 |
Crossroads Consecrator | G | Creature — Human Cleric | {G}, {T}: Target attacking Human gets +1/+1 until end of turn. 1/2 |
Nahiri's Binding | 1WW | Enchantment — Aura | Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Petrify | 1W | Enchantment — Aura | Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
Planar Disruption | 1W | Enchantment — Aura | Enchant artifact, creature, or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |