Card Codex

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17 May 2024: Card library updated.

Bonds of Faith

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.

Similar cards

Color identity:
NameManaTypeText
Pirate Ship 4UCreature — Human Pirate Pirate Ship can't attack unless defending player controls an Island. {T}: Pirate Ship deals 1 damage to any target. When you control no Islands, sacrifice Pirate Ship. 4/3
Runaway Carriage 4Artifact Creature — Construct Trample When Runaway Carriage attacks or blocks, sacrifice it at end of combat. 5/6
Primal Bellow GInstant Target creature gets +1/+1 until end of turn for each Forest you control.
Defensive Formation WEnchantment Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Arrows of Justice 2R/WInstant Arrows of Justice deals 4 damage to target attacking or blocking creature.
Cosmium Blast 1WInstant Cosmium Blast deals 4 damage to target attacking or blocking creature.
Divine Arrow 1WInstant Divine Arrow deals 4 damage to target attacking or blocking creature.
Dragon's Presence 2WInstant Dragon's Presence deals 5 damage to target attacking or blocking creature.
Gideon's Reproach 1WInstant Gideon's Reproach deals 4 damage to target attacking or blocking creature.
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