M:tG card similarity search
R · Sorcery
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
| Name | Mana | Type | Text |
|---|---|---|---|
| Grave Sifter | 5G | Creature — Elemental Beast | When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand. 5/7 |
| Lymph Sliver | 4W | Creature — Sliver | All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) 3/3 |
| Ashcloud Phoenix | 2RR | Creature — Phoenix | Flying When Ashcloud Phoenix dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ashcloud Phoenix is turned face up, it deals 2 damage to each player. 4/1 |
| Woodland Investigation | G | Sorcery | Search your library for a basic land card, reveal it, put it into your hand, then shuffle. It perpetually becomes a Clue artifact in addition to its other types and gains "{2}, Sacrifice this permanent: Draw a card." |
| Synchronized Spellcraft | 4R | Instant | Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
| Archon of Coronation | 4WW | Creature — Archon | Flying When Archon of Coronation enters the battlefield, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.) 5/5 |
| Disorder | 1R | Sorcery | Disorder deals 2 damage to each white creature and each player who controls a white creature. |
| Mapping the Maze | 1U | Instant | Choose an instant or sorcery card in your hand or graveyard. That card perpetually incorporates {U} and gains "When you cast this spell, draw a card." Then return a multicolored instant or sorcery card from your graveyard to your hand. |
| Call from the Grave | 2B | Sorcery | Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost. |
| Soul of Shandalar | 4RR | Creature — Avatar | First strike {3}{R}{R}: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. {3}{R}{R}, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player or planeswalker and 3 damage to up to one target creature that player or that planeswalker's controller controls. 6/6 |