M:tG card similarity search
1R · Creature — Goblin Warrior
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Orochi Merge-Keeper | 1G | Creature — Snake Druid | {T}: Add {G}. As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.) 1/1 |
| Kabuto Moth | 2W | Creature — Spirit | Flying {T}: Target creature gets +1/+2 until end of turn. 1/2 |
| Avarice Amulet | 4 | Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Wilson, Bear Comrade | 1G | Legendary Creature — Bear Warrior | Reach, trample Ward {2} Specialize {4} 2/2 |
| Deeproot Warrior | 1G | Creature — Merfolk Warrior | Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2 |
| Pride of Conquerors | 1W | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead. |
| A-Midnight Assassin | 2B | Creature — Vampire Assassin | Flying, deathtouch 1/3 |
| Midnight Assassin | 2B | Creature — Vampire Assassin | Flying, deathtouch 1/2 |
| Aetherwind Basker | 4GGG | Creature — Lizard | Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7 |
| Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |