Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Boggart Sprite-Chaser

1R · Creature — Goblin Warrior

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2

Similar cards

Color identity:
NameManaTypeText
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Nearheath Pilgrim 1WCreature — Human Cleric Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink. 2/1
Bear Umbra 2GGEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Scarwood Bandits 2GGCreature — Human Rogue Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. 2/2
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Mysterious Pathlighter 2WCreature — Faerie Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2
Fortified Area 1WWEnchantment Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Hold the Gates 2WEnchantment Creatures you control get +0/+1 for each Gate you control and have vigilance.
Seasoned Consultant 1WCreature — Human Detective Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3
Dragon Whisperer RRCreature — Human Shaman {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2
Page 153