Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bogbrew Witch

3B · Creature — Human Wizard

{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle. 1/3

Similar cards

Color identity:
NameManaTypeText
Armored Skyhunter 3WCreature — Cat Knight Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3
Echo of Eons 4UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Head Games 3BBSorcery Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Tariel, Reckoner of Souls 4RWBLegendary Creature — Angel Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. 4/7
Dredge the Mire 3BSorcery Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Rohgahh of Kher Keep 2BBRRLegendary Creature — Kobold At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. Creatures you control named Kobolds of Kher Keep get +2/+2. 5/5
Timetwister 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Diviner's Lockbox 4Artifact {1}, {T}: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
Cheering Fanatic 1RCreature — Goblin Whenever Cheering Fanatic attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn. 2/2
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