M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Uncharted Haven | Land | Uncharted Haven enters the battlefield tapped. As Uncharted Haven enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
| Pixie Illusionist | U | Creature — Faerie Wizard | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1 |
| Moggcatcher | 2RR | Creature — Human Mercenary | {3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle. 2/2 |
| Claire D'Loon, Joy Sculptor | WU | Legendary Creature — Human Performer | When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield. 2/3 |
| Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
| Merfolk Branchwalker | 1G | Creature — Merfolk Scout | When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |
| River Herald Scout | 1U | Creature — Merfolk Scout | When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |
| Tishana's Wayfinder | 2G | Creature — Merfolk Scout | When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
| Stensia Uprising | 2RR | Enchantment | At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. |
| Ancient Cornucopia | 2G | Artifact | Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn. {T}: Add one mana of any color. |