M:tG card similarity search
3UU · Creature — Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards. */*
| Name | Mana | Type | Text |
|---|---|---|---|
| Sarevok, Deadly Usurper | 3BB | Legendary Creature — Human Knight | When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
| A-Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever a Spirit card or a card with disturb is put into your graveyard from anywhere, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
| Season of Growth | 1G | Enchantment | Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card. |
| Locthwain Lancer | 4B | Creature — Human Knight | Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5 |
| Graceful Antelope | 2WW | Creature — Antelope | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4 |
| Sarevok, Ferocious Usurper | 3BR | Legendary Creature — Human Knight | Menace At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
| Illicit Shipment | 3BB | Sorcery | Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle. |
| Reveillark | 4W | Creature — Elemental | Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/3 |
| Emporium Thopterist | 1U | Creature — Vedalken Artificer | Thopters you control get +2/+0. At the beginning of your upkeep, conjure a card named Ornithopter into your hand. 1/1 |
| Suspicious Nanny | 4U | Creature — Human Spy Rigger | Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) 3/4 |