Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Body Count

2B · Instant

Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Draw a card for each creature that died under your control this turn.

Similar cards

Color identity:
NameManaTypeText
Chittering Doom 3GEnchantment Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
Absolver Thrull 3WCreature — Thrull Cleric Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3
Night Shift of the Living Dead 3BEnchantment After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Jhessian Thief 2UCreature — Human Rogue Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card. 1/3
Mystic Remora UEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Comparative Analysis 3UInstant Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.
Phyrexian Tyranny UBREnchantment Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Curse of Verbosity 2UEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Reach for the Sky 3GEnchantment — Aura Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When Reach for the Sky is put into a graveyard from the battlefield, draw a card.
Coastal Discovery 3USorcery Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Page 205