M:tG card similarity search
3G · Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Angel of Renewal | 5W | Creature — Angel Ally | Flying When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control. 4/4 |
| Divine Congregation | 3W | Sorcery | You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
| Hunters' Feast | 3G | Sorcery | Any number of target players each gain 6 life. |
| Golgari Brownscale | 1GG | Creature — Lizard | When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) 2/3 |
| Spinebiter | 4GG | Creature — Phyrexian Beast | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) You may have Spinebiter assign its combat damage as though it weren't blocked. 3/4 |
| Mire Blight | B | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
| Mortal Wound | G | Enchantment — Aura | Enchant creature When enchanted creature is dealt damage, destroy it. |
| Elixir of Vitality | 4 | Artifact | Elixir of Vitality enters the battlefield tapped. {T}, Sacrifice Elixir of Vitality: You gain 4 life. {8}, {T}, Sacrifice Elixir of Vitality: You gain 8 life. |
| Mesa Cavalier | 2W | Creature — Human Knight | Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1 |
| Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |