Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bludgeon Brawl

2R · Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.

Similar cards

Color identity:
NameManaTypeText
Leafdrake Roost 3GUEnchantment — Aura Enchant land Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
Skirk Shaman 1RRCreature — Goblin Shaman Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2
Pillage 1RRSorcery Destroy target artifact or land. It can't be regenerated.
Kellan, the Kid GWULegendary Creature — Human Faerie Rogue Flying, lifelink Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield. 3/3
A-Haywire Mite 1Artifact Creature — Insect When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2
Mukotai Soulripper 1BArtifact — Vehicle Whenever Mukotai Soulripper attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on Mukotai Soulripper and it gains menace until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3
Drag to the Bottom 2BBSorcery Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
Shatterstorm 2RRSorcery Destroy all artifacts. They can't be regenerated.
Rolling Earthquake XRSorcery Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Mask of the Schemer 2UArtifact — Equipment Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) Equip {2}
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