Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodtallow Candle

1 · Artifact

{6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Ranger's Guile GInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Woodcutter's Grit 2GInstant Target creature you control gets +3/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Jace, Telepath Unbound Legendary Planeswalker — Jace [+1]: Up to one target creature gets -2/-0 until your next turn. [−3]: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. [−9]: You get an emblem with "Whenever you cast a spell, target opponent mills five cards." Loyalty 5
Merfolk Coralsmith 2UCreature — Merfolk {1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2. 2/3
Atog 1RCreature — Atog Sacrifice an artifact: Atog gets +2/+2 until end of turn. 1/2
Mizzium Skin UInstant Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dross Skullbomb 1Artifact {1}, Sacrifice Dross Skullbomb: Draw a card. {2}{B}, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.
Teetering Peaks Land Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}.
Turntimber Grove Land Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}.
Mobile Fort 4Artifact Creature — Wall Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6
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