Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodrite Invoker

2B · Creature — Vampire Shaman

{8}: Target player loses 3 life and you gain 3 life. 3/1

Similar cards

Color identity:
NameManaTypeText
Jump UInstant Target creature gains flying until end of turn.
Zephyr Charge 1UEnchantment {1}{U}: Target creature gains flying until end of turn.
Thunder Salvo 1RInstant Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.
Ranger Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.
Eye of Duskmantle 5BBCreature — Eye Flying, lifelink You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost. 3/8
Turbo-Thwacking Auto-Hammer Artifact — Contraption Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Purifying Dragon 3RRCreature — Dragon Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. 4/3
Searing Blood RRInstant Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Magmatic Force 5RRRCreature — Elemental At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7
Blazing Volley RSorcery Blazing Volley deals 1 damage to each creature your opponents control.
Page 577