M:tG card similarity search
2B · Creature — Vampire Shaman
{8}: Target player loses 3 life and you gain 3 life. 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Evil Presents | 2BB | Sorcery | Put a creature card from your hand into play under target opponent's control. That creature attacks each turn if able... and always attacks its controller. |
| Aether Sting | 3R | Enchantment | Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player. |
| Subterranean Schooner | 1U | Artifact — Vehicle | Whenever Subterranean Schooner attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1 3/4 |
| Welder Automaton | 2 | Artifact Creature — Construct | {3}{R}: Welder Automaton deals 1 damage to each opponent. 2/1 |
| Archetype of Courage | 1WW | Enchantment Creature — Human Soldier | Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2 |
| Blind with Anger | 3R | Instant — Arcane | Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn. |
| Riveteers Initiate | 1R | Creature — Viashino Citizen | {1}{B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
| Magebane Armor | 3 | Artifact — Equipment | Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Mage's Guile | 1U | Instant | Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.) |
| Tithe Drinker | WB | Creature — Vampire | Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 2/1 |