Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodrite Invoker

2B · Creature — Vampire Shaman

{8}: Target player loses 3 life and you gain 3 life. 3/1

Similar cards

Color identity:
NameManaTypeText
Bounding Felidar 5WCreature — Cat Beast Mount Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/7
Gerrard's Verdict WBSorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Rush of Dread 1BBSorcery Spree (Choose one or more additional costs.) + {1} — Target opponent sacrifices half the creatures they control, rounded up. + {2} — Target opponent discards half the cards in their hand, rounded up. + {2} — Target opponent loses half their life, rounded up.
Words of Worship 2WEnchantment {1}: The next time you would draw a card this turn, you gain 5 life instead.
Campfire 1Artifact {1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Blood Scrivener 1BCreature — Zombie Wizard If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life. 2/1
Blightspeaker 1BCreature — Human Rebel Cleric {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/1
Axelrod Gunnarson 4BBRRLegendary Creature — Giant Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker. 5/5
Order of the Sacred Torch 1WWCreature — Human Knight {T}, Pay 1 life: Counter target black spell. 2/2
Bilbo's Ring 3Legendary Artifact — Equipment As long as it's your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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