M:tG card similarity search
3B · Creature — Bat
Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Avatar of Discord | B/RB/RB/R | Creature — Avatar | ({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. 5/3 |
| Galedrifter | 3U | Creature — Hippogriff | Flying Disturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/2 |
| Dinotomaton | 3R | Artifact Creature — Dinosaur Gnome | Menace (This creature can't be blocked except by two or more creatures.) When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. 4/3 |
| Pious Warrior | 3W | Creature — Human Rebel Warrior | Whenever Pious Warrior is dealt combat damage, you gain that much life. 2/3 |
| Pramikon, Sky Rampart | URW | Legendary Creature — Wall | Flying, defender As Pramikon, Sky Rampart enters the battlefield, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent. 1/5 |
| Baneful Omen | 4BBB | Enchantment | At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value. |
| Phantom Monster | 3U | Creature — Illusion | Flying 3/3 |
| Protective Sphere | 2W | Enchantment | {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.) |
| Teremko Griffin | 3W | Creature — Griffin | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
| Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |