M:tG card similarity search
2R · Creature — Efreet Shaman
{2}{U}, {T}: Draw a card, then discard a card. 0/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Ill-Gotten Gains | 2BB | Sorcery | Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand. |
| Glimmer of Genius | 3U | Instant | Scry 2, then draw two cards. You get {E}{E} (two energy counters). |
| Sparkspitter | 2R | Creature — Elemental Spellshaper | {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." 1/3 |
| Inspiring Overseer | 2W | Creature — Angel Cleric | Flying When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card. 2/1 |
| Runeboggle | 2U | Instant | Counter target spell unless its controller pays {1}. Draw a card. |
| Tomb of Annihilation | Dungeon | Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette) Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell) Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land. (Leads to: Cradle of the Death God) Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God) Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch. | |
| Binding Negotiation | 1B | Sorcery | Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard. |
| Wildsize | 2G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
| Well of Discovery | 6 | Artifact | At the beginning of your end step, if you control no untapped lands, draw a card. |
| Seer's Sundial | 4 | Artifact | Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card. |