M:tG card similarity search
2RR · Creature — Kavu
{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Cover the Spot | Artifact — Attraction | Visit — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the prize! Prize — You get {TK}{TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction. | |
| Sarkhan the Masterless | 3RR | Legendary Planeswalker — Sarkhan | Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying. Loyalty 5 |
| Mindscour Dragon | 4UU | Creature — Dragon | Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4 |
| Judge Unworthy | 1W | Instant | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature. |
| Death Cultist | B | Creature — Human Wizard | Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. 1/1 |
| Sandstone Deadfall | 3 | Artifact | {T}, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature. |
| Ends | 3RW | Instant | Target player sacrifices two attacking creatures. |
| Sergeant John Benton | 1GW | Legendary Creature — Human Soldier | Trample, haste Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards. 2/4 |
| Wild Cantor | R/G | Creature — Human Druid | ({R/G} can be paid with either {R} or {G}.) Sacrifice Wild Cantor: Add one mana of any color. 1/1 |
| Living Armor | 4 | Artifact | {T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value. |