M:tG card similarity search
3R · Creature — Demon Knight
Trample Devastating Charge — Other creatures you control have trample. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Dire-Strain Brawler | Creature — Werewolf | Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
| Pale Bears | 2G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
| River Bear | 3G | Creature — Bear | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |
| Armory Paladin | 1RW | Creature — Human Knight | Trample Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. 3/3 |
| Inquisitor Greyfax | 1WUB | Legendary Creature — Human Inquisitor | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |
| Battle Sliver | 4R | Creature — Sliver | Sliver creatures you control get +2/+0. 3/3 |
| Cleaving Sliver | 3R | Creature — Sliver | Sliver creatures you control get +2/+0. 2/2 |
| Megantic Sliver | 5G | Creature — Sliver | Sliver creatures you control get +3/+3. 3/3 |
| Predatory Sliver | 1G | Creature — Sliver | Sliver creatures you control get +1/+1. 1/1 |
| Steelform Sliver | 2W | Creature — Sliver | Sliver creatures you control get +0/+1. 2/2 |