Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood-Toll Harpy

2B · Creature — Harpy

Flying When Blood-Toll Harpy enters the battlefield, each player loses 1 life. 2/1

Similar cards

Color identity:
NameManaTypeText
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
Charmed Griffin 3WCreature — Griffin Flying When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand. 3/3
Dress Down 1UEnchantment Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down.
Creeping Dread 3BEnchantment At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)
Galedrifter 3UCreature — Hippogriff Flying Disturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/2
Jeering Homunculus 1UCreature — Homunculus When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/4
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Teremko Griffin 3WCreature — Griffin Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
Witherbloom Command BGSorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Page 163