Card Codex

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17 May 2024: Card library updated.

Blood Tithe

3B · Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

Similar cards

Color identity:
NameManaTypeText
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Infernal Sovereign 4BBCreature — Demon Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. 6/6
Lone Missionary 1WCreature — Kor Monk When Lone Missionary enters the battlefield, you gain 4 life. 2/1
High Market Land {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Peace Strider 4Artifact Creature — Construct When Peace Strider enters the battlefield, you gain 3 life. 3/3
Stunning Reversal 3BInstant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
Pooling Venom 1BEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land.
Damnable Pact XBBSorcery Target player draws X cards and loses X life.
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Colossal Plow 2Artifact — Vehicle Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) 6/3
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