Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Sun

2R · Enchantment

When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.

Similar cards

Color identity:
NameManaTypeText
Far Out 2WEnchantment Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once.
Telepathic Spies 2UCreature — Human Wizard When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2
Path to the World Tree 1GEnchantment When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token.
Lingering Mirage 1UEnchantment — Aura Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
Storm Cauldron 5Artifact Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand.
Inga and Esika 2GULegendary Creature — Human God Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. 4/4
Lady of Laughter 3WWCreature — Faerie Noble Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5
Oneirophage 3UCreature — Squid Illusion Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2
Jolrael, Voice of Zhalfir 2GULegendary Creature — Human Druid At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card. 3/3
Eccentric Farmer 2GCreature — Human Peasant When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) 2/3
Page 263