Card Codex

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17 May 2024: Card library updated.

Blood Reckoning

3B · Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.

Similar cards

Color identity:
NameManaTypeText
Windshaper Planetar 4WCreature — Angel Flash Flying When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.) 4/4
Lone Missionary 1WCreature — Kor Monk When Lone Missionary enters the battlefield, you gain 4 life. 2/1
Immersturm Plane — Valla Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Firkraag, Cunning Instigator 3URLegendary Creature — Dragon Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card. 3/3
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Claws of Gix 0Artifact {1}, Sacrifice a permanent: You gain 1 life.
Wall of Souls 1BCreature — Wall Defender (This creature can't attack.) Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker. 0/4
Furious Assault 2REnchantment Whenever you cast a creature spell, Furious Assault deals 1 damage to target player or planeswalker.
Search for Blex 2BBSorcery Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
Stensia Plane — Innistrad Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
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