Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Knight

RR · Creature — Human Knight

First strike, protection from white 2/2

Similar cards

Color identity:
NameManaTypeText
Sky Hussar 3WUCreature — Human Knight Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.) 4/3
Ardent Plea 1WUEnchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Alchemist's Apprentice 1UCreature — Human Wizard Sacrifice Alchemist's Apprentice: Draw a card. 1/1
Onyx Mage 1BCreature — Human Wizard {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1
Golgari Death Swarm 3BGCreature — Bat Fungus Horror Flying, vigilance 4/4
Pippin, Guard of the Citadel WULegendary Creature — Halfling Soldier Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2
Daring Apprentice 1UUCreature — Human Wizard {T}, Sacrifice Daring Apprentice: Counter target spell. 1/1
Resistance Skywarden 3RRCreature — Ogre Rebel Menace, reach 5/5
Tireless Angler 2UCreature — Human Rogue Whenever an Island or Swamp enters the battlefield under your control, draft a card from Tireless Angler's spellbook. 2/4
Ceremonial Guard 2RCreature — Human Soldier When Ceremonial Guard attacks or blocks, destroy it at end of combat. 3/4
Page 220