Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blood Knight

RR · Creature — Human Knight

First strike, protection from white 2/2

Similar cards

Color identity:
NameManaTypeText
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
Harried Dash RSorcery — Adventure Create a 1/1 white Rabbit creature token. It gains haste until end of turn.
Whisper Agent 1U/BU/BCreature — Human Rogue Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Stromgald Crusader BBCreature — Zombie Knight Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1
Cathar Commando 1WCreature — Human Soldier Flash {1}, Sacrifice Cathar Commando: Destroy target artifact or enchantment. 3/1
Dimir Informant 2UCreature — Human Rogue When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/4
Hexdrinker GCreature — Snake Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything 2/1
Loyal Cathar WWCreature — Human Soldier Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. 2/2
Hanweir Militia Captain 1WCreature — Human Soldier At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. 2/2
Page 215